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N'zi
Location Igen Weyr
Position Wingrider
Dragon bronze Zateriyath
Birthplace Igen river holdings
Played By Salim Kechiouche

Description

A lean build shows 'riding-wrought muscle in definition rather than bulk; N'zi is well-proportioned, and stands tall at 5'11". His skin is a dusky olive warmed to gold by the desert sun, and he moves with confidence, rather than grace. Hair and eyes are both dark: the former, brown so dark it seems black, save when lightened by the sun; the latter, brown that shades into grey rather than gold near the pupils. His features are even, mobile, though they lend themselves more to subtle shifts of expression than to overt ones; the face that frames them is sharply angular, the line of his jaw often defined by a very slight, well-manicured, scruff.

Nowtimer through and through, Igenite through and through, N'zi's wardrobe is sturdy; desert- and weather-appropriate and therefore variable, he favors light colors and looser fits. Whether worn or not, there is always, always a scarf present, suitable for wrapping his head and shielding his face from sun and sand alike. A brown firelizard is perched on his shoulder.

Uncomplicated yellow and black with sand-bronze woven through identify N'zi as a bronzeriding wingrider at Igen Weyr.


Common Knowledge

Igenbred, from the river holdings rather than the Weyr. Impressed young. Distressingly good-looking but largely uninterested (therefore, excellent wingman). A little bit of a snot, but largely unintentionally. Both parents still alive, two younger sisters - the youngest now at Southern, the middle still at the river hold now at Igen Weyr as well.

Was part of the group of Nowtime riders who went back in time and returned with half of Ista and High Reaches Weyrs in tow.

Manages to remain somewhat anonymous for a bronzerider.


Relationships

N'thu: fellow native-Igenite unexpectedly riding bronze; friend, wingmate, occasional superior.
Br'er: former wingmate, one-time friend; N'zi bears no hard feelings for the greenrider's departure, but as he is largely a homebody he hasn't made particular effort to keep up their acquaintance. (May change due to:)
Diya: younger of his two sisters, baby of the family, recently and inexplicably (to his mind) relocated to Southern.
Tahira: older of his two sisters, his parents' hope for the future of their little cothold. Closest in age, their relationship is occasionally adversarial, but affectionately so.
Ivy: Igen weyrling; friends with his younger sisters. A Pain. Disconcertingly no longer a roly-poly puppy, but one to whom he feels some (sister-pressured) obligation to keep an eye on.


History

Igen-bred, Igen-born: N'zi is an Igenite not just due to the location of his birth, but thanks to generations of family come before him. Like man, like lifemate: the same is true, in equal measure, of bronze Zateriyath.

With Igen as point of origin firmly established, it should be noted that Nazir's family hails from the river holdings, rather than the weyr; the first child of two happily married parents, he was followed somewhat less than promptly by two siblings in succession: Tahira, four years his junior, and Diya, six years hers. Riverfolk-bred and Harper-trained, Nazir was a quiet, self-contained boy who did well, if not spectacularly, at his lessons and harbored a (terribly poorly kept) secret passion for music. By the time he hit puberty, it looked like the future laid out before him was a certain one: sponsorship to the Harper Hall, and (he, his parents hoped), a lifetime within its walls. (Who knows how well that would have worked out: while he had a talent for music, his people skills — and desire to be around most of them, really, were somewhat lacking.)

Fate had other ideas, however: shortly after the final arrangements were made, but before young Nazir could actually leave, Igen's dragons rode in Search.  The rider originally being paid to transport him to the Hall decided that Nazir's time could be much, much better spent as a candidate at their weyr.  Just like that — with some negotiation between the searchrider, the hall, and his parents, — he found himself getting a crash-course in Weyr life. He wasn't -quite- a backwater hick, but there was still a degree of culture-shock; he adapted, though not without stumbles and the occasional faux-pas, but eventually Hatching day came. Fully expecting — perhaps, even wishing — to be left on the sands, an even bigger shock awaited him. Among Impressions left and right, one gangly, egg-wet bronze whose hide reminded him of the desert-hot sands near home abruptly became home: Zateriyath found him, and gave him a goal; a new purpose, a new home.

N'zi (as he was now known) and Zat (as his rider insisted on calling him) were young, for their weyrling class, but it became obvious the longer they trained: the pair combined were born to one day fight Thread. With N's head for tactics and Zat's drive, as the pair grew they settled comfortably into their new life — and, for all of his dreams of the Hall, N'zi could really see no other. While his confidence and, to some degree, arrogance have increased, most of his interpersonal (that is to say, romantic, especially) contact is still dragon-driven; he's won a few flights, but never a goldflight, and seems to be more comfortable with these occasional once-or-twice trysts than attempting anything long-term. He has his dragon, after all.


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