Oh, Drex! It's been interesting to watch you play through your character's bad decision, and we have to give you props for sticking to IC even when it might have cost you the chance to play your PC through Search and Impression. In the end, we're super-glad we were able to work out a way to make it possible for you to stay on-camera with us, and we hope you enjoy Southern and Zynth enough to continue hanging around! ~~ PirateCo!

Egg Touching Pose

Drex, you may have wanted to run away at top speed but this egg catches your attention. It pulls you in and captivates you. You want to run your fingers along its shell, follow all the enticing clues to some marvelous and wondrous treasure. It could be worth something! It could be worth everything. But you can't seem to get more than halfway to your destination, then you falter. Dazed and confused and gasping for air. Could this be the end? SNAP. You're back on the sands with the rest of the candidates.

Too Far to Walk Egg

Brilliant hues of blue, not unlike a clear and crisp sunny day, are marred as though bitten by jagged teeth of snow-capped granite and rock. It curves across the broad shell of this egg, an unending swath from one point to another; a never ending range of mountains that only the most fearless would dare scale or venture into to delve out any secrets buried within.

Egg Inspiration

More of a modern day affair - the Fenn Treasure! https://en.wikipedia.org/wiki/Fenn_treasure Hidden by art dealer Forrest Fenn somewhere in the Rocky Mountains and so far only 4 of the 9 clues have been solved. People have actually died looking for this, as recent as 2016. The egg name comes from the ‘instructions’ found in Fenn’s memoir ‘Thrill of the Chase’: Begin it where warm waters halt And take it in the canyon down, Not far, but too far to walk. Put in below the home of Brown.

Hatching Message

Too Far to Walk Egg CRACKS! A lightning bolt shaped zig-zag races down the side! The egg doesn't immediately shatter, instead leaving everyone with a hint of breathtakingly blue hide to be glimpsed through the opening. The occupant inside moves and strains, fights the constraints of his shell before giving a thunderous kick of his hindlegs. The egg finally gives way, breaking cleanly in half and leaving behind just a gangly young blue dragonet. The new dragon sits there on the damp sands, turning his head one way and then the other with keen observance. Then he shakes it off and makes a straight beeline towards a group of girls. INCOMING.

Weaponized Gemstone of the Universe Blue Dragonet

Inimitably, undeniably, entirely blue. From thin snout to sharply-forked tail, over the slope of crisply slanted headknobs and down the rugged line of ridges along his spine, this dragon is of a blue so absolute that there are simply no synonyms for its hue. That completeness of shade is scarcely altered, the only variations coming along the arc of wickedly sharp talons cast in cheerless gray iron and across the aurora-pale expanse of his wingsails. Rather than detracting from this spellbinding color, however, these tiny deviations serve to highlight just how absolutely blue this dragon really is. His is a form built not for brute strength but whip-quick agility, compact with crisp lines that leave him with a wickedly sharp silhouette, all steep angles and unblurred edges. Slim muzzle gives way to slender neck, shifts into narrow shoulders and trim torso, tapering to lean hips and haunches, down to a long and oft-coiled tail, all of it in that relentlessly hypnotic blue of his.

Description Inspiration

1.jpg

Apparently, Loki's weapon is called the Chitauri Scepter. You asked for something with concrete visuals, and I thought this particular image - so blue! - was at least evocative in the sense of being absolutely what it is: a super-cool blue relic!

There's a whole sordid history about the scepter, the Infinity Stone, how Loki wielded it and how it wound up in the possession of S.H.I.E.L.D., which you can kind of start to unravel by picking at the MCU wiki here - http://marvelcinematicuniverse.wikia.com/wiki/Scepter

Suffice it to say, it's a pretty cool weapon, and I thought it made for a pretty cool starting point for a dragon.

Public Impression Pose

Weaponized Gemstone of the Universe Blue Dragonet has been on a one dragon mission this whole time. He's gone haphazardly from group to group, candidate to candidate looking for his perfect lifemate. When he spots Niklaas, he seems to have found his match! He goes straight towards him. But instead of staring adoringly into his eyes, he knocks him over, walks on top of him and digs his hind foot into his chest rather callously before moving onto his real target. A former pirate with a penchant for stabbing.

Private Impression Message

Brain freeze. Frozen, stinging winds buffet your mind, your soul. They blanket you completely until there's nothing left of your old self to recognize in the flurry of snowflakes and stinging rain. You now that you're still Drex, that much is certain. But you feel the presence of another taking up space with you, molding you and most assuredly changing you into something more. « Drex. D'ex. I am Zynth. » There's a certainty to the frigid voice that hangs icicles onto the thoughts of your mind. « Oh, I see. We have a lot to work on together. But first, I must eat. I'm famished. » Then in sharp, crystalline relief all the things that are your lifemate come into view. Like a crisp winter morning, simple in its beauty. He is Zynth, you are D'ex. Welcome to to your destiny.

Mindvoice

Oh, D'ex. You might have been kicked out of High Reaches but never fear, nothing will feel cold again once you've compared it against Zynth's internal thoughts. Like a chill blast of air, he'll encapsulate all of your thoughts forever in a kind of permanent hoarfrost.

2.jpg

And this is just his usual state of being. But look, it has to beat Southern's weather with all of its crazy heat! You might even find yourself drifting off into his thoughts, because they'll be a fair bit more comfortable than what you're dealing with in the real world.

At first the complexity of his mindvoice will seem at odds with the gangly hatchling you've impressed, but overtime he'll grow into those internal thoughts until both of them are synchronized and seamless.

3.jpg

Sure, it's cold in your thoughts now. But there's a calming, soothing element to what Zynth brings to you. The sound of his voice is like a balm to your racing inner thoughts. All those ideas that jumble around in D'ex-brain are given a soft landing spot, quiet and tranquil like the late autumn morning giving way to winter. When you're at your most hectic, he can help orient you again. This is him on a regular, good day. Happy, content with the world. His thoughts are as fresh as the start to a new day.

4.jpg

On a bad day however when Zynth has been pushed to his breaking point, his mindvoice becomes more than just a flurry of aggravation. He's a goddamn blizzard of rage. The deafening sounds of nature pushed to the brink as frigid winds buffet your mind and blind your senses.

5.jpg

A sad Zynth is one miserable bastard. Are you familiar with freezing rain? Mixed precipitation? That thing where it starts out as snow, warms up in the air but then gets to the ground where the temps are still below freezing and… the rain turns instantly to ice? Yep. That awful weather is Zynth when his feelings have been hurt. You'll feel his grief, his pain as it comes hurtling down all over everything. But then quite suddenly, it'll all go silent. Dead silent. The cold will creep in. If you're the source of his anguish, you will be iced out. Seriously. Iced right out. It'll creep into everything and he'll do his damn best to know that he's upset the entire time. Sure, it might be a little passive aggressive. But he was never one for overt displays of power most of the time.

In all things Zynth has a specific and rather concise way of speaking. While he has no qualms about manipulating those around him, he doesn't drag out the talking parts to make it happen. Short and sweet. A simple suggestion often gets you further than long, flowery speeches.

Physicalities

He's never going to be big and strong, your boy.

Ever slim, Zynth will spend what seems like an eternity in an awkward state of adolescence. For the entirety of weyrlinghood, he's going to be made up of limbs that seem all long and gangly, a trunk that seems all skinny and wimpy. His color is still pretty, for sure, but he just looks like he's been made out of a bunch of spare parts that don't fit together right.

6.jpg

And oh! How much he itches while he grows!

Every place he's got one of those steep angles or odd-fitting joints, Zynth is going to feel the itchies terribly. It's the worst along his headknobs and right at his nailbeds, where his talons leave his paws. You'll find him constantly knuckling those, trying to ease the itchiness, constantly bringing them to you for oiling.

Thankfully, about the time you finish weyrlinghood, Zynth will start growing into his own body parts and stop looking so much like he's made out of cast-off pieces. His skinniness becomes litheness, and his puniness becomes quickness. He goes from the nerd that people push down to the sprinter that people never knew was quite so fast!

Even as his personality blooms into adulthood, so does his actual physical presence. And that's when you get the gorgeous blue that you knew you saw that day on the Sands.

'Cause, damn, is he a good-looking dragon when he's all done. He has that slickness of a perfectly honed weapon. And that's what Zynth becomes: a weapon against Thread.

7.jpg

He's quick, smart, and well-built. He moves like a demon, here and there, darting and zipping, putting his narrow frame to good use against that ancient menace. His economy of motion is remarkable, never so much as a drop of wasted energy.

Your boy is quick.

Never forget that.

Personality

Consider yourself lucky in more ways than one, D'ex. You've impressed! You have a lifemate to be your companion until the end of your days. But also? More spectacularly? Yours seems to be slightly more ahead of the game than the rest. While dragons are never known for being impressively intelligent in the long run, Zynth has an edge. He doesn't need quite as much babying as the rest. Which should be a relief to you. While others are struggling with getting their newly hatched lifemates to not overfill their stomachs or to not project their wet dreams to the entire barracks, Zynth doesn't need that kind of oversight.

You see while Tsiroth's rider is trying to explain the basics of communication to him, Zynth will readily grasp all of that. In fact, he might be better at it than you. Just wait until your blue starts making cutting remarks that take you a moment to catch up on. « Yes, wear that. It looks so good on you. » HEY. Was that sarcasm?!

8.jpg

THAT HAT LOOKS SOOO GREAT

There's a always a catch to these kinds of things though. You know that from your life full of misadventures and close calls with the law. When a thing seems too good to be true, it usually is.

Which is not to say that Zynth is bad for you. It's more to suggest that your life is going to take a turn, maybe not for the better but definitely for the different. No longer will you find yourself caught up in the currents of your life, instead you'll learn how to direct the flow.

Your blue has an uncanny ability to dig through your memories and piece together your thoughts, so much closer to you than any other person has ever been in your life. Even that family you left behind in Black Rock. He's going to make the first few weeks of your weyrlinghood a dizzying affair. In fact, you may find that you're falling behind at first. He's going to distract you. You'll be so wrapped up in bonding with one another.

9.jpg

Less bonding, more doing some weyrling work, okay kids?

But around the point where you'll be mounting your dragons for the first time, things will begin to click in place. You come out of the haze and find that your blue is so much more than just a partner for you. He'll temper you, D'ex. Where your first instinct is to be brash and to let the words flow freely from your mouth, Zynth will put a pause in place.

« You should think that through, lifemate of mine. »

A'idan is sure to get on your nerves, what with his judgemental looks and the very clear impression he imparts that he's not thrilled with you. Like, ever. You might just want to give that man a piece of your mind.

« It would be best to not be noticed by the Weyrlingmaster in this moment. »

One of his favorite bits of advice will be: « Patience is a virtue, D'ex. »

Don't be mistaken, friend. Zynth isn't a candy coated hero. He's far more villain than he lets on. You may be the only one to ever know that he's quite so underhanded. Your dazzling little blue is crafty and a natural at covering up his tracks. You'll find that Zynth isn't beyond influencing those around him. Whether it's to do his bidding or to simply cause some kind of amusing mayhem that can't be easily traced to him.

« Vulheimurath… » ← Insert terrible suggestion there. If you want to keep the peace with Ni'klas the former guard gone brownrider, you may want to warn the man when you think Zynth and Vulheimurath have been talking. His brown is far too impulsive and he's your blue's favorite target to impart his poor suggestions upon.

But back onto that other topic. The topic of tempering you and creating a slightly different path for D'ex! While Zynth is borderline apathetic towards others, their happiness really doesn't matter to him, you are all important. He wants the best for you, he wants you to make the most out of the education weyrlinghood can offer. Behind on reading? Zynth will be your biggest supporter in making catching up a priority.

Everything you can learn about being a great rider is going to be a top priority for him. In this you might face some obstacles due to your best. A'idan and Francis won't be your biggest fans initially, but good behavior and an insistence that you're genuine might slowly turn the tide there. And with Zynth backing you, encouraging you and monitoring your temperamental actions? Hey, you might have a shot at turning it around!

10.jpg

Thread. With Zynth's slender, whipcord like build, it's no surprise that he performs exceptionally well out there in the skies. His stamina is about the same as any other dragon of his color, but he has a tight fighting style which allows him to squeeze out a few more minutes in a 'fall than some others. He doesn't expend himself where it's not necessary, there isn't a lot of showboating in the sky or crazy tactics.

However… in this Zynth can be apathetic. He is absolutely dedicated to burning thread from the skies wherever it falls. But he has little sympathy towards his fellow dragons and their riders. If they're foolish enough to get killed or gravely injured? Well, they just should have been smarter. « Grieving is a waste of time. »

Zynth has some serious delusions of grandeur too. You might not want to be the Weyrsecond someday, but he thinks you could do it. With some help from him of course. He's prepared to walk you through all the little details you might forget or mess up. …What? You don't want to be the Weyrsecond? How about Wingleader? No? Well, damnit. That's a shame.

Prepare to hear about how disappointed he is! There will be lots of grumblings and passive aggressive hinting that you should just try it out once. You can always quit later!

11.jpg

Remember how Zynth wasn't super great with his feelings when it came to thread? Well, flights aren't exactly any better. On the one hand, he'll insist that they don't matter to him at all! They're a waste of emotion and energy. But the evidence suggests he feels differently on the inside! And there'll be a time or two where you swear he's crushing on a green. But he just won't admit to it. Plus there's that whole issue where he's just devasted to lose. Like, seriously, D'ex. He dives into the ocean outside of the weyr and absolutely sulks in the water for hours.
Do you still talk to A'hali? Because you might need to crash on his couch again when Zynth refuses to take you back up to your weyr. « I just don't feel up to it, D'ex. Sleep in the stables. »

If he's reminded of this most indignant behavior, he'll deny it all.

"Remember when you were moping on the beach?"

« No. »

"It took you hours to come get me."

« You're mistaken. »

"I had to sleep on A'hali's couch again.

« You were drunk. »

"I was not…"

« Prove you weren't. »

And so on and so forth.

Look, your Zynth is all sorts of things. He's cunning, he's temperamental, he's a little cold when he can't figure out the right way to act. But he's devoted to you, to what you need in all things. You're partners in crime, forever.

Personality Inspiration

You wanted an infinity stone! So we picked up the mind stone! While it wasn't technically blue (in the movie it was the colored shield thingy surrounding it), it worked well in your desc. It also works well as a cornerstone to Zynth's personality. He's meant to help D'ex be a touch more cunning and persuasive in all things. Where he once might have openly admitted to attempting to murder someone, Zynth is going to pause him and encourage him to use his smarts to say something that will convince the other person "Hey, maybe he didn't do it!" instead. Thus avoiding banishment from High Reaches, hurray!

12.jpg

But it can be kind of hard to draw a whole personality off of a rock, so we threw a bit of Loki from the Marvel Cinematic Universe in there too! Sometimes he's a bit emotional uneven, too hot or too cold! Maybe a little childish? But always smart and always a step or two ahead of the rest. And somehow? People totally love Loki more than Thor, let's be real.

13.jpg

How could anyone not think this is the greatest thing ever? That's right, no one.

A note on his mindvoice inspiration! Loki + the Nordic influences in his name led me to try out something that reminded me of the weather the Norse are remembered for surviving in. COLD. Brrr!

Name Inspiration

You said "SHORT!!!" (in all-caps with the three exclamation points), so we took you at your word.

14.jpg

The actual name came from playing around with the word "Ansuz," a rune in the Elder Futhark language. You can read more about it https://en.wikipedia.org/wiki/Ansuz_(rune) to get a real idea just how complex this name is, and how it relates back to the overall theme for Zynth. You told us that you didn't want a vowel in the name, so Clementine suggested we replace the A with a Y. Because "sometimes" Y.

  • Clementine, D'ean, Francis, and T'zaim all pronounce it as "zinth"

You could probably make a case for pronouncing it with a long I, if you prefer to say it that way. :)

Credits

Name: Clementine
Egg Desc: Luciana
Dragonet Desc: T'zaim
Messages: Clementine
Mindvoice: Clementine
Physicalities: T'zaim
Personality: Clementine
Puppeteer:

Clutchmates:

  • Dora (Isadora) - Navigating by the Southern Cross Green Ianayuth - Works Just Fine Egg
  • Vani (Sorvani) - Intergalactic Stardust Green Caelisth - Stars in the Sky Egg
  • D'ex (Drex) - Weaponized Gemstone of the Universe Blue Zynth - Too Far to Walk Egg
  • Nik'las (Niklaas) - Strong in Cunning Brown Vulheimurath - GG Legendary RNG Egg
  • Moira (Moira) - They Just Can't Get the Nose Right Brown Itzyevnth - Rub the Magic Lamp Egg
  • A'ndi (Ferdinand) - Spare Parts Make the Best Hearts Brown Taliveth - Cursed Maneki-neko Egg
  • St'fan (Stefan) - Hauled From the Depths Brown Bavyth - Ancient Chest Egg
  • Va'os (Nivaos) - Sun Dappled Lord of the Forest Bronze Tsiroth - Blood Diamond Egg