Motile Messages

These are movement messages - what other people will see when your dragon moves from room to room.

* @motile dragonth is — this one is movement between land rooms.
EG @motile trydanth is "shuffles" ==> "Trydanth shuffles (in from the Central Bowl)."

* @water_motile dragonth is — this one is movement between water rooms.
EG @water_motile trydanth is "swims" ==> "Trydanth swims (in from deeper water)."

* @fly_motile dragonth is — movement in the air!
EG @fly_motile trydanth is "glides" ==> "Trydanth glides (in from the Above the Lake)."

Take and Drop Messages

These are what the dragon or other people see when the dragon is picked up, dropped, or handed around. And if you actually try this, you get a message that you can't pick dragons up anyhow…. So all these messages are a little redundant. Don't worry about them.

@drop_failed dragonth is [EG @drop_failed trydanth is "You can't seem to drop %t here."]
@drop_succeeded dragonth is [EG @drop_succeeded trydanth is "You drop %t."]
@odrop_failed dragonth is [EG @odrop_failed trydanth is "tries to drop %t but fails!"]
@odrop_succeeded dragonth is [EG @odrop_succeeded trydanth is "drops %t."]
@otake_succeeded dragonth is [EG @otake_succeeded trydanth is "picks up %t."]
@otake_failed dragonth is [EG @otake_failed trydanth isn't set.]
@take_succeeded dragonth is [EG @take_succeeded trydanth is "You take %t."]
@take_failed dragonth is [EG @take_failed trydanth is "You can't pick that up."]
@give dragonth is [EG @give trydanth is "%N hands %t to %I."]

Mounting and Dismounting Messages

These are all the messages to do with mounting and dismounting from your dragon.

* @inprefix dragonth is — This is what other people see as the prefix when someone sat on your dragon does something.
EG @inprefix trydanth is "From %t's neck," ==> "From Trydanth's neck, D'renn does something stupid." would be given by D'renn typing ":does something stupid." whilst sat astride Trydanth.

* @omount dragonth is — this is what people standing on the ground see when someone mounts your dragon.
EG @omount trydanth is "%N scrambles up to settle %r between spiked neckridges." ==> people on the ground would see "D'renn scrambles up to settle himself between spiked neckridges."

* @odismount dragonth is — this is what people standing on the ground see when someone dismounts from your dragon.
EG @odismount trydanth is "%N slithers down %t's side with only minimal help from the blue." ==> people on the ground would see "D'renn slithers down Trydanth's side with only minimal help from the blue."

* @mount dragonth is — this is what the person mounting your dragon will see.
EG @mount trydanth is "Up you scramble, settling twixt spiked neckridges."

* @dismount dragonth is — this is what the person dismounting from your dragon will see.
EG @dismount trydanth is "Slither slither slither, all the way down Trydanth's side you go…"

@atop dragonth is — Not sure about this one; Ash has it doing the same as I have the @inprefix message, so I guess you could set either? In my case… "@atop trydanth isn't set."

@nomount dragonth is — this is the message someone gets when they try to mount your dragon and fails. I imagine this would happen if your dragon was @locked to just you or something.
EG @nomount trydanth is "You can't seem to mount %t."

@onomount dragonth is — this is what other people would see if someone tried to mount your dragon and failed.
EG @onomount trydanth is "%N tries to mount %t, but cannot."

* @astride dragonth is — this is appended to the desc of your dragon when people look at your dragon and someone's mounted.
EG @astride trydanth is "Settled onto %t's neck" ==> "Settled onto Trydanth's neck are D'renn and Salea" would be appended to the description if D'renn & Salea were riding Trydanth.

* @carrying dragonth is — this is appended to the desc of your dragon when people look at your dragon and s/he's carrying an object.
EG @carrying trydanth is "%T is also carrying" ==> "Trydanth is also carrying a small box of redfruit." would be the message appended to Trydanth's desc if he was carrying an object named 'a small box of redfruit'.

* @fl_astride dragonth is — this is appended to the desc of your dragon when firelizards are mounted on it.
EG @fl_astride trydanth is "Perched uneasily on a neckridge" ==> "Perched uneasily on a neckridge are Lox and Primavera." would be appended to the desc if Lox and Primavera were aboard Trydanth - it's like the @perched message in a room.

@fl_mount dragonth is — this is what's seen by a firelizard mounting your dragon.
EG @fl_mount trydanth is "You flutter over to %T and perch on a neckridge." ==> the firelizard would see "You flutter over to Trydanth and perch on a neckridge."

@fl_omount dragonth is — this is what's seen by bystanders when a firelizard mounts your dragon.
EG @fl_omount trydanth is "%N flutters over to perch on %T's neckridge." ==> other people would see "Lox flutters over to perch on Trydanth's neckridge." when Lox mounted Trydanth.

@fl_dismount dragonth is — this is what's seen by a firelizard dismounting from your dragon.
EG @fl_dismount trydanth is "You let go of %T's neckridge and fly off." ==> the firelizard would see "You let go of Trydanth's neckridge and fly off."

@fl_odismount dragonth is — this is what's seen by bystanders when a firelizard dismounts from your dragon.
EG @fl_odismount trydanth is "%N lets go of %T's neckridge and flies off." ==> other people would see "Lox lets go of Trydanth's neckridge and flies off." when Lox dismounts from Trydanth.

Betweening Messages

These are the messages seen by both you and bystanders when your dragon enters and exits between.

* @go_btw dragonth is — this is what's seen when your dragon goes between.
EG @go_btw trydanth is "zings ::between::!" ==> "Trydanth zings ::between::!"

* @from_btw dragonth is — this is what's seen when your dragon exits between.
EG @from_btw trydanth is "appears from ::between:: like a bolt of blue lightning." ==> "Trydanth appears from ::between:: like a bolt of blue lightning."

Miscellaneous Messages

@bigflame dragonth is — this isn't one you need to worry about; it was used back in the days when Threadfall was coded.

* @who_location dragonth is — this is what's seen on the @who list… just like a room location and so on.
EG @who_location trydanth is "Performing aerial stunts with Trydanth" ==> if Trydanth were in the location 'Above the Central Bowl', what would be seen with '@who D'renn' would be "Performing aerial stunts with Trydanth [Above the Central Bowl]".

@shoo dragonth is — Dragons do sometimes get shooed, if they're left in inappropriate locations. This is just the message that will be seen in the room when your dragon is shooed. EG @shoo trydanth is "%T doesn't want to go home… but will. If you insist." ==> anyone shooing Trydanth would cause the message "Trydanth doesn't want to go home… but will. If you insist." to be seen in the room.

@straps dragonth is — Ah-hah. Well, we'll leave the subject of the straps message for now… this is something you'll learn about in the appropriate lesson.

@wash dragonth is — Again, this is a throwback to the days when Threadfall was coded, and you had to wash your dragon after each Fall. I wouldn't worry about it.