Welcome!

Note: we are operating an 11-week weyrlinghood for the current cycle.

Congratulations on Impressing here at Southern Weyr! We are so excited to have you! First things first, make sure to check out the Impression Day info to find out about OOC setup and get an idea what your character's first couple days of weyrlinghood are like.

Weyrlinghood will last 11 RL weeks, and is very much a "build your own" experience. Your weyrlingmasters and staff will be here to steer things, but it's up to you to make the most of it. :) You are all empowered to grab another weyrling and play an NPC weyrlingmaster for your own scenes! You will probably catch your WLM staff offering lessons, or even just generally setting themselves RP_OK, but we are going to be looking for you guys for what you want to RP.

Below you'll find the general schedule.

Southern-Weyr-Badge.png

Promotion from junior to senior weyrlinghood occurs between weeks seven and eight, or as required for IC celebrations!

Current Weyrlings & Staff

Catmint: Weyrlings in Training

"Try Not to Get Killed"

Log Tag: southern-pcling17

Weyrlingmasters and Weyrlings

Click the character images for their profiles!


OOC Setup

Arguably, the single best day of weyrlinghood, we want to ensure that you have the right tools to set your dragon up so that you can be RPing in no time!

Controller Setup
  • @addfl <code>=#<dragon>
  • @puppet-on <code>
    • Test: cd<code> :creels impatiently for food.
    • You should see: Dragonth creels impatiently for food.

Any member of Staff, SearchCo, or Weyrlingmaster Staff can help you with the commands if you have any issues!

Mailers & Channels
  • addcom mint=<+CatMint+>
  • @subscribe *CatMint
  • help DTU
  • @mess <Dragon> - View / set any messages you like (or ignore this if you prefer)
  • @wearing me is "<some reference to the weyrling uniform>"
Introduction & Overview
Default Icon Please make sure you have a working default icon in your new name. You can do this at http://harpers-tale.wikidot.com/icon:defaults. Important: do not delete the old one as this will break your old logs. Just upload another one with your new name.
Wiki: Character Page

You'll want your wiki page to have your new name in its page address, but you'll also have logs that point to it using your pre-Impression name. The way to do this without breaking those links is to have calls to the old address of the page redirect to the new address. So, if Tresquil becomes T'quil, he could:

  • Rename his character page with his new name, i.e. character:tresquil becomes character:t-quil. (Renaming can be found if you click the Options button at the bottom of the page.)
  • Create a blank page called http://harpers-tale.wikidot.com/character:tresquil
  • Edit this page and put the following code in it: [[module Redirect destination="character:t'quil"]]

Note: if you need to look at the redirect code once you've set it up on the character:oldname page - it redirects! You can get round this by adding /noredirect/true to the end of the address in your browser's address bar, e.g. http://harpers-tale.wikidot.com/character:tresquil/noredirect/true.

Time Factors For this cycle, your dragons will age at the slightly accelerated rate of 4 IC days to 1 RL day. This means that each OOC week of weyrlinghood represents four IC weeks, just under a Pernese month according to HT's IC calendar. They will be about 11 months old when you graduate. Once they are adult, they will be switched onto the adult dragon parent, and will then age as normal, so they'll then be in step with you. It'll all come out in the wash!
Builder Commands
  • makecouch for <weyrling name> (after birthing)
  • @ltitle <name> to SW Jr. Weyrling (Catmint)
  • @promote <name> to Jr. Weyrling
  • @tower-clear <dragon name> (at graduation to senior)
  • @make-ledge for <rider>
    • #17956 - Sky Above River Cliffs
    • #2902 - Sky High over the Bowl
    • #4681 - Sky Over Lower Bowl
    • #1228 - Sky Over Training Grounds

Week One

Summary

At the start of weyrlinghood, the focus is entirely on getting to know your dragon while keeping him or her well-fed and well-oiled. Simplicity is the order of the day: you will be provided with a few sets of clothes, all the same uniform of a green shirt and black pants. All the riders will have to cut their hair to no longer than shoulder length and will be required to keep it trimmed from here on until they move into their own weyrs.
For the first bit, you weyrlings will only be allowed where your little dragonets can walk to. This does not mean you are limited to the Training Grounds. But it does mean that you are limited to the realistic areas that a small dragonet can reach in any of the outside rooms; by the end of the week, you’ll be able to explore the Bowl. Taking your dragon to the living caverns or other indoor areas not designed for dragons is strongly discouraged, even while they still fit. All dragons are forbidden to swim in the duck pond – tempting though it may be in summer!
Keeping mostly to the Barracks and Training Grounds does have benefits. On the one hand, you and your dragon can explore each others' minds in relative peace, and get to know your clutchmates (with whom you'll be going through a whole lot over the next Turn). On the other hand, baby dragons are notoriously bad at keeping their emotions and voices to themselves, and hearing dragon thoughts or experiencing all the emotions of a clutch can be a rather intimidating experience for an innocent bystander.

  • You will be cutting up an awful lot of meat (provided to you in the barracks), going through jar after jar of oil (also provided), and washing your little lifemates whenever they need it. There is actually a bathing pool in the barracks, so enjoy that luxury.
  • Young dragonets often relieve themselves in their couches, and it's up to you to clean up after them. Once they can go that far, you might also want to train them early to use the midden piles in the bowl.
  • Your food is being brought to you in the barracks, and it definitely doesn't include alcohol or other sorts of drugs. Your little lifemates might think you're dead if your brain goes all wonky and between themselves away before you have a chance to stop them, otherwise.
  • General cleaning in the barracks is being done by weyrfolk this week (they'll also take your laundry), but you're expected to keep your bed made, your dragon's couch clean, and your area tidy.
  • You've got a whole other brain linked up to yours. This hardly means you have time to pursue romantic relationships, and they are indeed forbidden.
  • You and your dragon are real close, and that's never been the case before. It's going to be hard to differentiate who's got a sore muscle, or who's hungry, or anything like that, for the first little while. Play with it. There's also a wealth of creative RP available when you consider how a mindlink will affect your character; have fun with things like sleep patterns, speech patterns, eating habits, etc.

RP Suggestions

  • Feeding your dragon. This involves a lot of slicing and dicing of nasty parts.
  • Bathing, oiling, and scratching your dragon.
  • Get to know your clutchmates - find out their dreams and aspirations. Get to know the new dragons and how they fit with their new lifemates.
  • Adjust to sharing your mind. Talk to older riders and your clutchmates about the experience. Also, a lack of sleep.
  • Deal with having to keep your emotions tightly under control.
  • Settle into the barracks and make them feel like home.
  • Get fitted for your uniform.
  • Get a haircut if you need one.
  • Deal with newly hatched draconic clumsiness and fascination with their new world.
  • Come to terms with your new rank and future. Some may be dealing with a dream realized, or a dream lost.

Milestones

  • You're a rider! This means new privileges and new responsibilities.
  • First classes.

Restrictions

  • No high emotion.
  • No sexual relationships.
  • No drinking.
  • Only weyrling staff, weyr leadership, and those with specific permission (e.g to teach a class, or dragonhealers) may enter the barracks.
  • Uniform of green and black to be worn at all times.
  • Must be physically with your dragon at all times (therefore, limited to area your dragon can reach by foot).

WLM Guide

The weyrlingmasters are charged with guiding the newly-impressed in their new lives. For this week, weyrlingmasters will mostly be seeing to the meat and oil supplies in the barracks, supervising the daily care of the dragons where they feel it is necessary, and answering any questions the weyrlings may have as best they are able. There are very few formal classes at first: only those needed to get past this intensive stage of adjustment. There will be a weyrlingmaster on duty at all times at this stage – you will get some night shifts.

Week Two

Summary

By now, you are adjusting to the requirements of dragon care and the constant mental presence of your lifemate. The mind link should be becoming a bit more normal to you now; you will be getting used to recognising which thoughts and sensations are your dragon’s rather than your own. The weyrlingmasters will be running you and your lifemate through exercises to help strengthen the link. These will include things like communicating to your dragon non-verbally (until now, most of you probably will have been speaking to them out loud), and having your dragon relay messages from another rider to you (by communicating with the other rider's dragon). However, it's understood that you will all progress at your own rate; some of you may be ahead or behind the majority of the class – it’s all good. You may also find that your lifemate is starting to assert himself forcefully, or become aware of communication difficulties. You’re expected to tell your weyrlingmasters about any problems: hiding it only lets problematic patterns become established. Between them, the weyrlingmasters have a lot of experience, and AWLM S'nar (NPC) specialises in this area.

As far as you're able, the Weyrlingmasters will try to get you started on some regular exercise this week.

You are still limited in what you can do.

  • You are totally responsible for feeding, bathing and oiling your dragon and cleaning their couch when they soil it. By the end of this week, they may be able to get as far as the midden piles in the bowl, in which case you may start training them to ‘go’ there – but it'll be a while before you're past the couch-mucking stage.
  • During the course of this week, you will start to be able to leave your dragons behind in the barracks for a short while, but you need permission from a weyrlingmaster to do this, which they'll only give once the dragon seems ready. (NPCs are available!)
  • Your food is still being brought to you in the barracks, but by the end of this week most of you will be able to get as far as the living caverns for a meal.
  • Limited chores around the barracks begin during this week.

RP Suggestions

  • Feeding, cleaning, bathing, oiling your dragon. Your lifemate is still the first priority — they are still babies with the associated concerns!
  • Continue getting to know your clutchmates and their dragons.
  • Adjust to sharing your mind. Talk to older riders and your clutchmates about the experience.
  • By now, you may be exhausted, especially if your dragon is one who gives you disturbed nights. Talk about how you feel, or seek solutions.
  • Chores begin. Support from the weyrfolk is gradually withdrawn during this week, and the class starts to take on responsibility for their living quarters: you'll have duties some days beyond keeping the area round your own cot and couch clean: cleaning meat bins, gathering laundry, filling water barrels, sweeping, mopping etc.
  • Explore a little further afield with your lifemate, and share their discoveries.
  • Start to encounter more people outside your class: you may have enough headspace for conversations by now. Or you may not.
  • First meal in the LC without your dragon (end of the week). Do you get to eat it before he/she needs you?

Milestones

  • Chores begin! Get used to 'em.
  • Leaving your dragon behind for the first time

Restrictions

  • No high emotion.
  • No sexual relationships.
  • No drinking.
  • Only weyrling staff, weyr leadership, and those with specific permission (e.g to teach a class, or dragonhealers) may enter the barracks.
  • Uniform of green and black to be worn at all times.
  • You can now leave your dragon for a short while (with permission), but must be able to get back to them quickly: no solo excursions to the beach!

Although the vast majority of your time should still be spent with your dragon, by the end of this week you will probably be able to go for brief visits into the caverns for a bite to eat or a bath. Remember, though, that if your dragon becomes panicked or worried, it's your duty to come right back out and see to them. No klah-sipping just yet.

WLM Guide

Some more formal classes start this week, but the focus continues to be on the new dragonpairs and their adjustment to their life together. RP with weyrlings about their individual mindlinks; give simple exercises; supervise dragon play and exploration. You could try some PT for the riders - but nothing that will take them away from their dragons.

Possible mindlink exercises:

  • Question and answer (Weyrling A gets their dragon to ask Weyrling B's dragon a question which B will answer and return the answer to A);
  • Message passing in teams - you could play ‘Bitran Whispers’ (‘Chinese Whispers’ / ‘telephone’ Pern style!), with the weyrlings arranged Rider, dragon, dragon, rider etc.
  • Tray game. Two dragonpairs work together. Each human has a tray and a sack of about 20 small objects: the two sacks should have the same contents. The two pairs separate so they can't see each other's trays. Rider A places one object on their tray, then tells Dragon A what it is. Dragon A tells Dragon B, who tells Rider B - who places the identical object on their tray. Then it's B's turn to choose. After a few turns, the trays should have the same objects on.

When running exercises:

  • The weyrlingmaster's job is to make sure that the exercises are understood before they begin. Make sure that everyone knows what's happening OOCly before proceeding ICly, so that all players involved can participate fully.
  • If you can come up with more exercises than those listed above, great! Just keep in mind that the dragons are only a month old at the start of the week, and even some of the stuff listed above will be pretty difficult; they probably aren't going to be playing mental chess with their riders just yet. Some simpler exercises than those listed above might be even better, and feel free to stick them up on the wiki.

There is always at least one Weyrlingmaster on duty in the barracks or training ground at this stage. Feel free to bring the NPC AWLMs into your classes.

Week Three

Lesson: Advanced Mindlink
Lesson: Basic Leatherwork
Lesson: Firestone

Summary

Your dragons continue to grow like weeds, but there won't be a whole lot of difference in the physical care you will be providing for them. You're still cutting meat up for them, oiling them, bathing them, and mucking out their couches (or nagging them to start using the midden piles out at the far edge of the training grounds). You will get a little more time away from them – probably! Dragons mature emotionally at their own pace, and some may still be reluctant to be left.
However, now that they're older and wiser, you have a little more freedom of mobility. They will probably have the stamina to venture as far as the Clearing (just past the Weyr Entrance), but note that this is a long walk and you won't be able to stay there for very long - or conversely may get stuck there if your lifemate decides they need a nap before returning! Bath times are still held in the Weyrling Barracks themselves.
Exercise sessions (for you) become mandatory this week. Classes include more advanced work on the mindlink; there will be a lot of focus on refining your individual mental relationship and sorting out any issues. You also learn the basics of leatherworking in preparation for making straps next week: by the end of this week, you'll be wearing or using something you made yourself. And you'll become acquainted with the delightful odour of firestone, as you learn to grade, sort and bag it.

RP Suggestions

  • Feeding, cleaning, bathing, oiling your dragon. Your lifemate is still the first priority — and you're starting to notice that there's more of him/her to bathe and oil!
  • Keep your barracks clean. By now, the weyrfolk that have been helping keeping the barracks clean are free of their duties… so it is entirely up to the weyrlings to keep things in order. Twice-daily inspections, guys. TWICE. DAILY.
  • Keep the training grounds clear. Weyrling chores will now span outwards to include the training grounds and the training pens: these hard labor chores are designed to work with the PT you are now doing!
  • Work on controlling the mindlink. Make it work for you. Decide how much privacy you need, and how much access your lifemate can have. Balance that with what they need. Learn to feel emotion and not share it entirely with your dragon. Remember: you are still on emotional 'lockdown' until your lifemate is old enough to handle it.
  • Learn to 'see' and 'hear' through your dragon. Differentiate between what you sense and what they sense.
  • Exercise! Have fun chasing the AWLMS in long runs around the bowl; at first it will be without your lifemates, but eventually they too will have the stamina to hoof it around Southern.
  • Run errands for a grounded rider or discuss how you feel seeing riders who are seriously injured. Learn how to mute your own distress since your dragon needs you to stay level-headed.
  • Spend time with the tanners or work on your leather project.

Milestones

  • Take your dragon beyond the Bowl for the first time.

Restrictions

  • No high emotion.
  • No sexual relationships.
  • No drinking.
  • Only weyrlings, weyrling staff, weyr leadership, mentors (once appointed) and others with permission may enter the barracks.
  • Uniform of green and black to be worn at all times.
  • Dragons can be left for short periods of time, but you should be able to get back to them quickly

WLM Guide

Apart from trying to answer probably-individualised questions about dragons that have no generic answer, the weyrlingmasters will be running through more complex mindlink exercises with the weyrling pairs this week. It is the weyrlingmasters' duty to make sure that these exercises don't result in a mini-dragon freak-out, and that the more physical ones (e.g.., the blindfold exercise) are done in a safe environment. Stubbed toes are one thing, broken legs are quite another. Last week's advice on running exercises still applies, even though the dragons are older. You could also take the weyrlings for runs around the Bowl or other exercise, and help with their leatherwork. The dragons (and their riders) should be gaining confidence and independence, but it's possible that someone may lag.

Week Four

Lesson: Straps
Lesson: Firestone - Bagging and Tossing

Summary

This week, you will be hand-sewing your first set of straps. The Weyr will provide a load of cured leather, but it is your responsibility to wade through and find the best pieces. Pick strips that are strong with no imperfections. There will be tanners and experienced dragonriders around to help! This first set will be plain and simple, and your dragon will soon grow out of them, but you'll need them when you finally get on your dragon's back – and that's not far ahead now.

Now that you are familiar with the strenuous nature of PT, it's time to up the ante: along with the long cardio runs and stretching exercises, weight-bearing exercises will be incorporated this week, and for the first time, your dragon will be encouraged to join in with your basic calisthenics. Very soon you will be riding them around the bowl, so it's imperative that they are strong enough to bear your weight! Some of your weight-bearing exercise will come from firestone-throwing, which starts this week, and applying your new skills in grading and bagging firestone becomes a regular chore – and your first contribution to the fight against Thread. Yes, dragons and riders are going to use that stone you packed.
You are still responsible for keeping the training grounds and weyrling barracks clean, and will start having structured chores after morning PT.

You will find that your dragons are now growing big enough to take the long walk to the beach, though some of them may require a rest in the clearing to get there. Enjoy experiencing their first reaction to the sea!

This week, mentors are assigned. Your mentor is a rider outside the weyrlingstaff who is there to support you. You can talk to them, sew straps or exercise together, etc. Later on you will shadow them and fly together as your dragons become able to do more.

RP Suggestions

  • Meet your mentor.
  • Feeding, cleaning, bathing, oiling your dragon.
  • Do new chores, or keep your barracks clean. With your dragons a little bigger, the smart weyrlings will have learned to take their dragonets to the midden piles to "do their business," but - for those that still haven't – bigger dragons means bigger stomachs and bigger – you get it!
  • First trip to the beach!
  • Exercise.
  • Enjoy some time separate from your dragon now that you're not attached at the hip.
  • Now that training has stepped up in intensity, talk to your fellow weyrlings, weyrlingstaff, or older riders about the changes in your life. How do you feel about the routine? About the things to come?
  • Firestone. Lots and lots of firestone. Sort it, bag it, toss it - and complain about the sore muscles!
  • Help with Threadfall by packing firestone and getting it ready for collection by the resupply wing / senior weyrlings.

Milestones

  • Make your first set of straps.
  • Firestone bagging and tossing begins.

Restrictions

  • No high emotion.
  • No sexual relationships.
  • No drinking.
  • Only weyrling staff, weyr leadership, mentors and others with permission may enter the barracks.
  • Uniform of green and black to be worn at all times.
  • Most dragons and riders can be apart for longer now, though you are still limited to the confines of the Weyr.

WLM Guide

The weyrlingmasters will still be assisting with bond-forming exercises between riders and dragons, basic feeding and oiling advice and inspection, and fielding any questions. As for straps, though the tanners will be around to teach additional skills, helping weyrlings to select proper leather and overseeing the actual leatherworking falls mostly on the weyrlingmasters.

Weyrlingmasters will also be there to offer practical assistance with getting the dragon used to the idea of wearing straps, and inspecting dragon hide to be sure the straps aren't rubbing in harmful ways. And, of course, you can always toss firestone sacks!

A group trip to the beach makes a good scene this week. You could try exercise-based scenes, including dragon exercises. Teach some wing stretches!

Week Five

Theory Lecture: Foundations of Formations.
Lesson: Flamethrowers & Groundcrew

Summary

Training now really ramps up… for your lifemate. You and your dragon will be doing lots of exercises to help build dragon muscles. Lots of running around the bowl, playing in the water, continuation of calisthenics… at a far higher rate than last week! But be careful: the weyrlingmasters and dragonhealers are definitely monitoring all the dragonets closely to prevent strain, overwork and injury.

Your dragon should have grown through their first set of straps by the end of this week: you will be given the option to stitch "extender" straps for this set, but if you mess them up, you will be stitching full replacement straps from here on out! Be sure you're adjusting the dragon's straps to accommodate for growth, or fixing any spots that are rubbing when the dragon is in motion, or that look weak. This is the time for fine-tuning these things before life and limb begin to depend on them!

You are learning ground formations, but beyond that, the weyrlingmasters will encourage you to ride your lifemates for as far as their endurance lasts — but still no flying. Sorry. Sorry again. And still no alcohol, sex, or anything like that. Real sorry.

Still, your dragon is much more emotionally stable. The real test will be your first ground crewing of Threadfall, without the blanketing effect of the weyrlingmaster staff's dragons to take the edge off of the pain slippage. Even still, you will notice that your lifemates will take this with far more grace!

RP Suggestions

  • Feeding, cleaning, bathing, oiling your dragon.
  • Keep your barracks clean.
  • Exercise, for you and/or your dragon. Grab an NPC weyrlingmaster and do some wing stretches!
  • Chores around the Weyr.
  • Meet your mentor.
  • Ride your dragon for the first time - like a runner, still grounded! Careful — they're likely still clumsy.
  • Attend your first ground drills. Discuss how they went with fellow weyrlings and weyrlingstaff. Do you like formations? Hate them?
  • Begin looking toward the time when your dragon can fly. Are you excited? Scared? Nervous?
  • Your lifemates are finally starting to grow up — you can relax your guarded emotions now. Let yourself get angry or happy more easily.
  • Responsibility: This week, you start working ground crew for Threadfalls directly over the Weyr.
  • Responsibility: You're still sorting and bagging lots of firestone.

Milestones

  • Mounting your dragon.
  • First ground drills.
  • Learning to obey drill commands through your lifemate, and learning to use and follow physical hand-signals. For this week, the weyrlingmasters will be running drills.

Restrictions

  • No sexual relationships.
  • No drinking.
  • Uniform of green and black to be worn at all times.

WLM Guide

Weyrlingmasters will be leading some of the strength-building drills, for both riders and dragons. They will also be checking the straps (even if the weyrling pair seems to be having no trouble) to be sure everyone's set for this week's mounted riding.
For the first attempt, the WLMs will be collecting small groups of weyrlings (two to four) and having them take turns mounting their dragons and then going for a little strut around the bowl.
Ground formations may be done with weyrlings mounted or (at first) standing by their dragons. A first attempt at forming lines or a V with a large (or even small) group can be a simple, chaotic and fun scene!

Week Six

Theory Lecture: Basic Formations.

Summary

Flying dragonets must be accompanied by a WLM's dragon for this week. They should never leave your sight when in the air, so keep them on an invisible leash. Everyday, you should be out in the bowl with your dragon while he or she practices flying. This will phase out wing exercises and stretching.

Once they are approved for flight, they are automatically approved for first hunts — but as between is still not there — you'll still be cleaning up after any dragons that are too stubborn to use the midden piles.

RP Suggestions

  • Cleaning, bathing, oiling your dragon.
  • Exercise.
  • Chores around the Weyr.
  • This week, your dragon flies for the first time!
  • How is your dragon reacting to being able to fly? How is your relationship progressing? Are you antagnozing each other, supporting each other? How are your fellow weyrlings adjusting? Mounted flight is soon!
  • Talk over your week with your mentor.
  • Complain about memorizing formations. Or talk about how much you enjoy it!
  • Take your dragon for his or her first hunt, and rejoice in no longer having to slice meat!
  • Get fitted for your first leathers, now that mounted flight is close.
  • Everyone will have the chance to test themselves out as Wingleader and Wingsecond while practicing formations. This is the perfect opportunity to see how your character would respond to being in one of these positions in the weyrling wing!
  • Responsibility: Either groundcrew or bagging and passing firestone to Sr. Weyrlings during Fall (ground only, only in over-the-weyr thread).

Milestones

  • Some drills are now run by weyrlings chosen by the weyrlingstaff.
  • First unmanned flight!
  • First hunt!

Restrictions

  • No sexual relationships.
  • No drinking.
  • Uniform of green and black to be worn at all times.

WLM Guide

First unmanned flights and first hunts both make good scenes.

The weyrlingmaster side is pretty basic.

  • Only one dragon in the air at a time for the first flight. You'll probably want the WLM dragon airborne with them to demonstrate take-off and landing.
  • If you have time, maybe demonstrated take-off and landing once before anyone goes up, and then fly with each individually.
  • You could also have them stretch their wings first, and tell them that they'll start off doing this each time they fly, but as they build up their flying time and muscles, it's phased out.

Week Seven

Theory Lecture: Advanced Formations.

Summary

For this entire week, flying will be restricted to the Weyr only (the furthest locations being the River Cliffs and the Cove!) However, generally speaking, you can fly as far as your dragon can handle. By the end of this period, you'll be starting to fly drills in triplets and small groups, as wingriders do. Everyone will continue to switch Wingleader and Wingsecond position in ground formations, though these will scale down once flying drills start.

You're ALMOST free of the barracks, as you get your weyrs as soon as your dragon is cleared for flying. (OOC: You will be cleared via code and have a weyr built for you whether or not you RP the flying lesson. Feel free to assume that, in the couple of off-camera days after your first flying lesson, you're cleared for unsupervised flying.) Until then, you are still limited to the strictures of the previous weeks. It's the last grind towards the most basic freedoms!

RP Suggestions

  • Cleaning, bathing, oiling your dragon.
  • Exercise.
  • Chores around the weyr.
  • Memorize formations.
  • First Manned Flight! Grab a weyrlingmaster (or an NPC) and some weyrlings and get off the ground. Make the most of it! How do you feel about it? Your dragon?
  • Get out there and play with your mentors. You can go flying with them, maybe in groups, though you won't try formation flying until late in this period.
  • Start checking those empty weyrs out, because everyone will soon be free of the weyrling barracks!
  • Scrounge through the storerooms for some decent furniture.
  • Drill start in earnest. Is it exciting or frightening? Do you feel more like a real rider now?
  • Go out and practice firestone tossing (on the ground) or flying in formation with your group. Talk to your friends or weyrlingstaff about your partners. How do you feel about those partnered with you? How are your mini-drills with them going?
  • Responsibility: Bagging and passing firestone to Sr. Weyrlings during Fall.

Milestones

  • You finally get to fly with your dragon! They will be very short flights at first, that will slowly get longer over the course of the week.
  • Drills become "real" for the first time. Toward the end of the training, you'll be flying drills similar to those of full riders.
  • At the end of this week, you get your own weyr… and graduate to senior weyrlings!
  • Relationship and alcohol restrictions still exist until you graduate to senior weyrlings.

Restrictions

  • Uniform of green and black to be worn at all times.
  • Must be accompanied by a member of weyrlingstaff or a mentor whenever flying.
  • No alcohol, no sex - until you move into your own weyr, anyway. At that point, all bets are off.

WLM Guide

  • There's a variety of lessons to choose from. The first mounted flight is always a favourite, but you don't have to limit your practices to this. Try firestone sack tossing, lift-off and landing drills in formation, small-group flight drills… be creative!
  • Be sure to get those 'lings stretching before and after flight. No point in straining those muscles more than required.
  • Dragons flying together will be at the end of the week only. Throughout the course of the week, 'lings will have to work on control in the air.
  • ICly, each 'ling will have to be approved separately before being allowed to go up with their clutchsibs.

Week Eight

Theory Lecture: Betweening.
Lesson: Chewing Firestone and Producing Flame

Summary

If you thought things were hectic before, be warned: it's going to get even more intense! Now you're flying, there's a lot to learn, and constant practice is the only way to get things right make those right responses come even when under pressure.

This week, your dragon gets to flame for the first time.

You will prepare for Betweening by studying the theory and learning to recognise and visualise locations.

It's time to pump… you up! To put some muscle on you weak little weyrlings, this week, you’ll be bagging firestone and tossing it around.. IN THE AIR. Hope you are good at catching!

Now that you are OFFICIALLY senior weyrlings, that means you OFFICIALLY have no restrictions on alcohol and sex. However, you're expected to be sensible.

RP Suggestions

  • Cleaning, bathing, oiling, exercise, chores around the Weyr….
  • Go for a run with your mentor, or join their wing for PT.
  • Weyrwarming parties.
  • Working on your weyrs - some of them need it!
  • Going between starts to loom large as you dig into the theory lessons and preparations, and there are a lot of horror stories told about weyrlings-gone-wrong.
  • You're starting to talk about Threadfall in earnest. How do your clutchmates feel about this? Your lifemate? Some older riders may have good advice.
  • Things are getting serious! Talk it over with your mentor.
  • Fly mini-drills and full drills. How are they going? How do you feel about the others in your group? How do things go when the whole class flies together?
  • Watch as your dragon produces his or her first flame! And don't forget to clean up after. Dragons store ash in a separate sac near their stomach, then disgorge the leftover ash when done flying. It's not pretty, but it is necessary. Make sure they don't just regurgitate, then swallow. It's leftover sulfur. Too much, and they're going to be very sick dragons.
  • Goldriders get to observe a flaming lesson, but also learn how to use and maintain a flamethrower.
  • Responsibility: Bagging firestone prior to Fall, as before.

Milestones

  • First flame!
  • Between training starts - theory and preparation only, this month.
  • No restrictions, finally! Though you're expected to be sensible.
  • Flying formations in the air.

Restrictions

  • Uniform of green and black to be worn at all times.
  • Use caution if indulging in sexual activity and alcohol use. In particular, don't drink and fly. The Weyrlingmaster will take a dim view if you fly while drunk: expect ICC if caught.

WLM Guide

  • With weyrling wingleader and wingseconds, supervision of formation drills and the like will be shared. Any minor issues should be addressed by the wingleader/wingseconds - let them try and sort it out as part of their training. Of course, safety issues or things needing immediate attention should be mentioned. And don't be afraid to correct a wingleader/wingsecond during drills - we're all in this to learn together.
  • Flaming class! Safety is a priority: take care to arrange dragons so that they can't accidentally flame each other and don't let anyone stand in front of a dragon who's going to flame. Having targets may be helpful. First attempts use a few pieces of low-grade stone. Weyrlings should tell their lifemate to chew and to think of their second stomach as they swallow. The results may be erratic: stand clear. Tell them where to regurgitate firestone: they'll either need to get to the midden in time or have a bucket and shovel to hand!
  • Some weyrlings may wish to discuss worries about Between or Threadfall, both of which are coming closer.
  • You could start to test weyrlings on the first locations that they should have learned. They should be able to describe the location to you and have their dragon show yours the image they have given.

Week Nine

Lesson: Betweening Practice Part I.

Summary

This week, you will go between for the first time.

This is a big and scary milestone. Weyrlings can and do die in Between classes. You start individually with a weyrlingmaster, and your Betweening will be closely supervised for some time. NO unsupervised Betweening yet.

You'll gradually trade your ground drills for formations flown in the air. You'll also take your flaming into the air as you start rope drills in small well-spaced groups. This is something you'll practise with increasing intensity until the end of weyrlinghood. It really is the key to Threadfighting.

RP Suggestions

  • Dragon care, exercise, chores around the Weyr etc. as before.
  • Individual first Between lesson.
  • Go for a run with your mentor, or join their wing for PT.
  • Mini-drills and full drills.
  • Discuss the possibility that someone from your class might die in the next Between lesson with your clutchmates, your dragons, your mentor or other older riders. Get ready, because you between this week!
  • Rope drill in a trio or small group. How did you do?
  • Keep up that firestone tossing!
  • Responsibility: Bagging firestone prior to Fall, as before.

Milestones

  • First Between
  • First mock Thread flamed!

Restrictions

  • Uniform of green and black to be worn at all times.
  • Use caution if indulging in sexual activity and alcohol use.
  • No unsupervised Betweening.

WLM Guide

  • With weyrling wingleader and wingseconds, supervision of formation drills and the like will be shared. Any minor issues should be addressed by the wingleader/wingseconds - let them try and sort it out as part of their training. Of course, safety issues or things needing immediate attention should be mentioned. And don't be afraid to correct a wingleader/wingsecond during drills - we're all in this to learn together.
  • Chances are only the more experienced AWLMs will be leading the first betweening drills
  • Make sure the lessons are one-on-one. This is no time for getting lost in the group!
  • Before a dragon may try to go between, make sure they can take a location from your dragon's mind, and pass it back in a way that is satisfactory for a trip between
  • Feel free to quiz them on places they should already know by now (like above the northeastern bowl)
  • Start easy, go bigger. Maybe between from above the barracks to above the central bowl.
  • Once they can do the places they know, try the hold, and then other, farther coordinates
  • Only once they've proved themselves can weyrlings start going between as a group, and all betweening this week must be under AWLM supervision!
  • You could also try a small group rope drill.

Week Ten

Theory Lecture: Politics of Pern..
Theory Lecture: Mating Flights
Lesson: Betweening Practice Part II.

Summary

You are doing airborne Wing formations under your weyrling Wingleader, as well as with WLM staff. Sometimes it will be small group formation, other times it will be everyone.

Between practice continues, moving from individual to group and formation Betweening. Weyrlings must be individually cleared before they can go Between without supervision. Some will get to this point sooner than others. You're still learning locations and may go to visit places with your mentor.

Don't forget firestone tossing. It's getting very real because you're now putting all your skills together in preparation for your first encounter with Thread in the air.

And, this week, you'll get a lecture on mating Flights. Make of that what you will.

RP Suggestions

  • Cleaning, bathing, oiling, exercise, chores…
  • Mini-drills and drills.
  • Get out there with those dyed ropes and see how you fare in your first mock threadfall as a wing!
  • This week may include a scavenger hunt around Pern, once you can all between! What goes into THAT is politics, which will be the central theme of the week.
  • Share information on what you know about who's who on Pern. Get the juicy gossip from weyrlings, crafters, and older riders who know important people in other areas.
  • Practice betweening in formation with your various groups.
  • Visit locations around Pern with your mentor.

Milestones

  • You are now free to visit Pern as dragonriders-to-be!

Restrictions

  • Uniform of green and black to be worn at all times.
  • Use caution if indulging in sexual activity and alcohol use. In particular, drinking alcohol before Betweening is strongly discouraged.
  • No solo betweening until cleared for it by the weyrlingstaff.

WLM Guide

  • Assisting with mock threadfall… otherwise we get to be lazy this week!

Week Eleven

Lesson: Sweeps.
Lecture: Diseases and Conditions of the Dragonrider

Summary

This week heralds the END of weyrlinghood. Enjoy your new freedom however you please… but remember that you're now expected to represent the weyr as a rider. How's that fit in?

You are still doing airborne wing formations under your wingleaders as well as with WLM staff. Sometimes it’ll be small group formation, other times it’ll be everyone.

You're now participating in Threadfall as Senior Weyrlings. This means you'll be flying resupply - delivering firestone sacks to riders who are running low on stone. Resupply is considered to be more dangerous than actually flying Fall, and many will receive their first scores here. Be afraid? On at least one occasion, you'll fly as a wing at the lowest level and actually fight Thread.

You'll also be scheduled for sweeps once a sevenday, which you'll fly with with a partner - usually your mentor, occasionally other riders. Sweeps will continue until you are tapped into a fighting wing!

RP Suggestions

  • Attend your first Fall in earnest. Was it what you expected? How do you feel about those who got injured?
  • Play taxi to a visiting dignitary or relative. This may be a fun time to plan an event for one of the crafts or holds!
  • Visit round Pern, now that you can do it alone. Grab some weyrfolk or crafters and take them with you.
  • Go to a Gather!
  • Start to think about the future. What rank do you aspire to? What rank does your dragon aspire to? What wing might fit you?
  • Responsibility: Fly as a Senior Weyrling, delivering firestone or fighting Thread as a low-level wing.
  • Responsibility: Play taxi whenever weyrleadership requests it.
  • Responsibility: Fly sweeps.

Milestones

  • No more chores!
  • First real threadfall.
  • Now expected to behave as a full rider in preparation for promotion.
  • First sweep

Restrictions

  • None! You're free, with the same rules as a full rider.

What next?

The training programme as such ends at the end of this week, though your duties - Fall, sweeps and other tasks -continue until you're tapped into a fighting wing. Soon after the end of this week, there will be a promotion parade - a ceremony when you're promoted to wingriders - and a party to celebrate. Some newly-graduated riders are tapped into a fighting wing immediately, others stay in Catmint flying resupply for a while. Either way, you're not a weyrling any longer!

Logs

Log Tag: southern-pcling17

12 Dec 2023 06:00

Comments: 0

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After a rough heavy Fall, two weyrlings cool off in the sea.

12 Dec 2023 00:00

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Weyrlings run resupply in a Threadfall over Riverbank Dairyhold and other areas.

28 Nov 2023 06:00

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Two Southern Weyrlings move into their shared accommodations.

Backdated, before the Orokee confrontation

30 Nov 2023 06:00

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A little mentor-mentee trip to Ista Hold & the Flying Mug

29 Nov 2023 00:00

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A'tar's first Between lesson takes him where he's never been before.

19 Nov 2023 06:00

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Before supper, a few weyrlings wash their dragons and come clean about weyr selections.

16 Nov 2023 08:00

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Having a chat over lunch in the living caverns.

13 Nov 2023 06:00

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A couple weyrlings relax on the beach, their dragons prepare an attack.

14 Nov 2023 06:00

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It's time for first mounted flight! Watch the landing, the first is a doozy.

minor blood

11 Nov 2023 06:00

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A couple weyrlings take a break to chat for a bit while their dragons exercise in flight overhead.

07 Nov 2023 06:00

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A big pile of second-hand riding leathers are dumped in the barracks for the vultures weyrlings to pick through.

05 Nov 2023 05:00

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A few dragons get their first solo flights in.

03 Nov 2023 05:00

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Two weyrling dragonpairs take a lap around the bowl.

26 Oct 2023 23:00

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The two Als finally manage to spend time together, at a higher ground velocity than usual.

27 Oct 2023 07:00

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Dragon washing in the sea.

27 Oct 2023 05:00

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Some Southern weyrlings get their first taste of being dragonback, under guidance of Ginger.

24 Oct 2023 05:00

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A little tea, a little oddly-sprawled dragon.

excessively cute Vrystrigoth

24 Oct 2023 05:00

Comments: 1

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A chance encounter in the Living Caverns results in a tense conversation.

21 Oct 2023 23:00

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J'rel and Althea share their concerns about Stara with the Weyrlingmaster.

20 Oct 2023 05:00

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Kuraitath and Cynauth clear the air with the help of Karath, but things are worse than they thought.

severe depression, mental health

19 Oct 2023 05:00

Comments: 0

J'rel, R'zel & Verokanth, and cameo by A'tar & Kyylinaeth

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Orokee weyrling J'rel cooperates with Weyrleader R'zel.

discussion of deaths and threats, slightly backdated

18 Oct 2023 23:00

Comments: 1

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Klah, apologies, and a catch-up.

17 Oct 2023 07:00

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Weyrlings meet once again after too long apart.

17 Oct 2023 07:00

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Althea needs to have a talk with the Weyrlingmaster.

17 Oct 2023 05:00

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When you try to avoid talking about Unpleasant Things, what results is weird, awkward, and random conversation.

just weird awkwardness

16 Oct 2023 05:00

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althea_default.jpg muriel_default.jpg
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Two blues finally meet, and some wisdom is shared.

10 Oct 2023 05:00

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Two separated weyrlings share a conversation as their cross paths

15 Oct 2023 05:00

Comments: 1

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The Orokee weyrlings have been re-integrated, but J'rel still won't talk to Althea.

15 Oct 2023 04:00

Comments: 1

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Althea and Cynauth make a mess, but at least it's a mess that can be cleaned up easily.

15 Oct 2023 05:00

Comments: 0

e-nar_default.jpg v-iss_default.jpg
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V'iss comes to visit E'nar and talks about what happens when you fail Ruslan.

small gore and talks of murder

10 Oct 2023 07:00

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Kuraitath tries to see the beauty in the world. It's getting harder.

Backdated, takes place during an ongoing scene

13 Oct 2023 05:00

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E'nar and Stara talk about the future of the Orokee and promises are made.

Very backdated to before The Great (Almost) Escape
talks of murder

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A'tar goes through with a difficult decision and tells R'zel something he needs to know.

12 Oct 2023 05:00

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Both recently injured, Althea and Muriel catch up for the first time since the Hatching.

mild profanity

10 Oct 2023 04:00

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A chat between weyrling dragons.

happens before The Greater Evil

10 Oct 2023 07:00

Comments: 1

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Vassa is demanding answers from a certain weyrling.

Cursing, talk of murder attempts

10 Oct 2023 23:00

Comments: 1

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Kyylinaeth has got himself into mischief, and A'tar seeks out the help of Nerai and Auralyth.

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cynauth_default.jpg psamanth_default.jpg xygemth_default.jpg auralyth_default.jpg yaath_default.jpg

Evening comes, and so does the weyrlingstaff relief.

09 Oct 2023 07:00

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Nerai helps Althea and Cynauth with figuring out who really is hungry.

10 Oct 2023 05:00

Comments: 1

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How to ignore unpleasant things in weyrlinghood: lose yourself in your dragon

10 Oct 2023 07:00

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Stara ruminates on her failure and Kuraitath tries to pull her back from the brink.

Discussion of murder, general Ruslan TWs

08 Oct 2023 07:00

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Dragonettes chatting before bed.

08 Oct 2023 07:00

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A brief meeting between a Weyrling and Greenrider.

Wildlings plot

01 Oct 2023 23:00

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a-tar_default.jpg ginger-4.jpg kyylinaeth_default.jpg shokravanth_default.jpg

A'tar and Kyylinaeth do a mindlink exercise with Ginger, with some creative help from Shokravanth.

07 Oct 2023 05:00

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The Orokee greenrider sits in the ground weyrs, waiting.

06 Oct 2023 05:00

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Nerai introduces a temporary watchrider to the weyrlings in the Barracks.

06 Oct 2023 07:00

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Chatting by the duck pond.

06 Oct 2023 07:00

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Just a weyrling and her brown secluded in the ground weyrs.

02 Oct 2023 05:00

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Days before the escape attempt, some weyrlings are up entirely too early.

Backdated

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Orokee weyrlings attempt to run away. It doesn't go as planned.

violence, language, attempted murder

05 Oct 2023 05:00

Comments: 0

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E'nar remembers his reasons why.

Set a few moments before The Great (Almost) Escape

05 Oct 2023 04:00

Comments: 2

Tz'uk & Zepitzalith, memories of Ruslan

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violence, implications of abuse

04 Oct 2023 05:00

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The Orokee weyrlings prepare for their escape.

02 Oct 2023 23:00

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Ginger finds Althea and Cynauth enjoying their free time.

02 Oct 2023 05:00

Comments: 1

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Caurra stands guard while Althea and Cynauth play in the rain, and Cynauth learns to coon.

29 Sep 2023 04:00

Comments: 0

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Life with small dragons.

29 Sep 2023 05:00

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Panic!!

28 Sep 2023 07:00

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Three new weyrlings care for their dragonets and talk.

Weyrling Mentors

What's a Mentor?

Mentors are assigned to each weyrling once the dragons reach about three months old - OOCly, around the start of week four. The purpose of having mentors is to enrich the Weyrlinghood experience by giving a structure for RP with someone other than the weyrlingmasters, and to provide opportunities for other riders to RP with the weyrlings.

OOCly, mentors are volunteer riders, who really want to focus on RPing with the new weyrlings. Southern originally had the concept of a 'mentor wing'. Now, mentors are interested riders drawn from any of the fighting wings. ICly, they are also volunteers. Contact with these riders will help prepare our riders for the coming life of a Thread-fighting dragonrider.

The mentor will normally (and barring accidents) stay with the weyrling throughout the remainder of weyrlinghood. What mentors and mentees can do together will change as the young dragon grows and becomes stronger and more capable. Activities can include simple conversation to support with practical tasks such as strap-making, exercise together, flying together, visiting places and learning Between locations, flying sweeps, and many more.

Scene Ideas for Mentors

  • Meet your mentee.
  • Sip klah! (Seriously, just getting out and meeting the weyrlings will help them feel part of the Weyr.)
  • If they're new to the Weyr, show them a part of it they may not have found yet. (Secret Garden? Shady Cave?)
  • Sew straps together or help sort out problems with theirs.
  • Go for a run.
  • Take them for a flight on your dragon - especially if they haven't flown much before.
  • Bathe your dragons at the beach.
  • Test them on formations.
  • Talk about how it's going, and answer questions.
  • Toss firestone.
  • Be a support - talk about their problems.
  • Answer the questions on mating flights that they didn't want to ask in the lecture.
  • Visit somewhere on the northern continent.
  • Take them on a sweep.
  • Help them prepare for their first Threadfall.
  • Talk about wings - what's yours like?

… or many other possibilities - maybe you can come up with something new and different! The weekly weyrlinghood pages will show you what's appropriate at any time.